State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Third Person Games Performance in Latin America Q4 2021

Discover the performance trends of the top 5 third-person games on a unified platform in Latin America during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Third Person Games Performance in Latin America Q4 2021

In the fourth quarter of 2021, the top five third-person games on a unified platform in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance during this period, based on data from Sensor Tower.

Free Fire

From Garena International I Private Limited, this game experienced fluctuating weekly revenue, peaking at approximately $2.8M in the week of December 20 and ending the quarter with around $2.6M in the last week of December. Weekly downloads started strong with over 4.1M in late September but saw a significant drop to 1.3M by late November, before rising again to 2.1M in mid-December. Active users showed a decline from 72M in late September to about 54.4M in mid-December, with a recovery to nearly 60M by the end of the year.

Race Master 3D - Car Racing

Published by SayGames LTD, this game had a notable increase in weekly revenue, starting from negligible amounts and peaking at approximately $1.5K in the last week of December. Weekly downloads showed a strong upward trend from 365K in late September to over 1.2M in early December, stabilizing around 968K by the end of the quarter. Active users also saw a significant rise, starting at 1.1M and reaching about 2.8M by the end of December.

Subway Surfers

Sybo Games ApS’s popular game maintained stable weekly revenue, hovering around $4K to $6K throughout the quarter. Weekly downloads fluctuated, starting at 631K in late September, peaking at over 1M in mid-December, and ending the quarter at 1M. Active users saw a steady increase from 15.7M to a peak of 24.3M in late November, closing the year at around 23.6M.

Tiles Hop EDM Rush Music Game

From Amanotes Pte. Ltd., this game had fairly consistent weekly revenue, averaging around $2.5K. Weekly downloads remained relatively stable, starting at 588K and ending the quarter at 633K. Active users showed a steady rise from 4.9M in late September to around 5.9M by the end of December.

Hair Challenge

Rollic Games’ title showed minimal revenue throughout the quarter, with slight increases peaking at $87 in late November. Weekly downloads started at 681K in late September, saw a dip to 380K in early November, and then recovered to approximately 595K by the end of December. Active users showed a declining trend from 2.8M to about 2.1M in mid-December, with a slight recovery to 2.3M by the end of the year.

For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022